![]() ![]() When you’re finished making your selections, press “OK.” You will then see your point cloud data load. memory” button and increase the memory allocation to a larger value using the dropdown menu. To increase the memory allocation for your dataset, and therefore density of points, simply left-click on the “select max. This default setting may result in your point cloud sample appearing sparse due to the limited amount of memory being used for your point cloud data. ![]() Note, by default, the maximum memory allocation used to display your point cloud dataset will be 8 MB per point cloud. You can flip the x, y, and z axes by left-clicking on the appropriate checkboxes. You can select the units used for your file as well by left-clicking on “source unit” and selecting the needed units from the dropdown menu. By default the (x y z red blue green) with 8 bit colors option is assumed by Virtual CRASH 4 (“file format: x y z r g b – color(0-255)”). Colors may be either in 8 bit format (integers from 0 to 255), or normalized color (real numbers from 0 to 1). Once you import or drag-and-drop your point cloud file into your scene, simply left-click on the “file format” button and select the appropriate format from the dropdown menu. ![]()
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